AlgoDesign

Polling vs long polling vs webhooks

Polling, long-polling, and webhooks are three techniques used in applications for getting updates or information, each with its own mechanism and use case.

Polling

Polling is a technique where the client repeatedly requests (polls) a server at regular intervals to get new or updated data.

Characteristics

  • Regular Requests
    • The client makes requests at fixed intervals (e.g., every 5 seconds).
  • Client-Initiated
    • The client initiates each request.

Example

A weather app that checks for updated weather information every 15 minutes by sending a request to the weather server.

Pros

  • Simple to Implement
    • Easy to set up on the client side.

Cons

  • Inefficient
    • Generates a lot of unnecessary traffic and server load, especially if there are no new updates.
  • Delay in Updates
    • There's always a delay between the actual update and the client receiving it.

Long polling

Long-polling is an enhanced version of polling where the server holds the request open until new data is available to send back to the client.

Characteristics

  • Open Connection
    • The server keeps the connection open for a period until there's new data or a timeout occurs.
  • Reduced Traffic
    • Less frequent requests compared to traditional polling.

Example

A chat application where the client sends a request to the server and the server holds the request until new messages are available. Once new messages arrive, the server responds, and the client immediately sends another request.

Pros

  • More Timely Updates
    • Clients can receive updates more quickly after they occur.
  • Reduced Network Traffic
    • Less frequent requests than standard polling.

Cons

  • Resource Intensive on the Server
    • Holding connections open can consume server resources.

Webhooks

Webhooks are user-defined HTTP callbacks that are triggered by specific events. When the event occurs, the source site makes an HTTP request to the URL configured for the webhook.

Characteristics

  • Server-Initiated
    • The server sends data when there’s a new update, without the client needing to request it.
  • Event-Driven
    • Triggered by specific events in the server.

Example

A project management tool where a webhook is set up to notify a team's chat application whenever a new task is created. The creation of the task triggers a webhook that sends data directly to the chat app.

Pros

  • Real-Time
    • Provides real-time updates.
  • Efficient
    • Eliminates the need for polling, reducing network traffic and load.

Cons

  • Complexity in Handling
    • The client needs to be capable of receiving and handling incoming HTTP requests.
  • Security Considerations
    • Requires secure handling to prevent malicious data reception.

Polling vs long polling vs webhooks

  • Initiation and Traffic
    • Polling is client-initiated with frequent traffic, long-polling also starts with the client but reduces traffic by keeping the request open, and webhooks are server-initiated, requiring no polling.
  • Real-Time Updates
    • Webhooks offer the most real-time updates, while polling and long-polling have inherent delays.

The choice between polling, long-polling, and webhooks depends on the application's requirements for real-time updates, server and client capabilities, and efficiency considerations. Polling is simple but can be inefficient, long-polling offers a middle ground with more timely updates, and webhooks provide real-time updates efficiently but require the client to handle incoming requests.